Earth, Fire, Water and Wind.
Everything that it's possible to do with magic can be decomposed and explained by this core elements.
So Magic in Ammerinthia is basically the ability to control this elements.
But to do so you have to give some thing for it.
Earth
magic consumes your flesh. It's proeminent users are mostly fat peope
who have a lot of flesh to spend. Using it daily requires that you eat
huge quantities of food so you don't end with only skin and bones.
Fire
steals the warm from your body. It's very refreshing to use it in a
warm environment but very risky in the cold, even if you are only trying
to warm yourself, since you might be death by the time you are warming
up.
Water takes a toll on your blood. It becomes thicker making it harder to circulate it through your body.
Wind
magic takes oxygen from your body. It's the most used kind of magic
since it can be replenished by just breathing, but it's also considered
the weakest element since it's the one that requires more effort to
change anything.
But even though everyone can use it, what you really can do change from person to person.
To
discern what you can do is a mission that you only can finish, no one
can tell what you can do or how far you can push yourself. That's
something only you can find and in the worst case die for.
Here we will only teach you how to achieve something by using the least amount of Magic.
So
by the end of this three years you will be able to identify and use
anything in the best possible way to achieve what you have set your mind
on.
This is will be our objective.
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